After the announcement of Halo 4 at E3 2012, fans everywhere have been pining for more information and a deeper look at the upcoming sequel to the hugely popular Halo trilogy.
Stories by Alex Rubens
The runaway success of the Nintendo Wii in 2006 solidified that motion controls weren’t just gimmicks anymore. Well, they still were, but they were profitable gimmicks. Microsoft knew that it was necessary to move into this arena of gaming if they wanted to increase profits by reaching an entirely new segment of the gaming audience.