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Retail Solutions Briefs: MYOB, ChaosMusic, Samsung, Gamers

Retail Solutions Briefs: MYOB, ChaosMusic, Samsung, Gamers

MYOB sales skyrocket

MYOB has already reached its forecasted operating profits and revenue for the full 2000 year, thanks to the GST software boom leading up to the June compliance deadline.

MYOB chief Craig Winkler said the company had shipped more than 190,000 units in Australia this year.

At the end of June, the company's cash reserves were in excess of $50.5 million. MYOB reported an operating profit, after tax, 48 per cent greater than the forecast for the full year.

Music e-tailer heads into the Asian market

ChaosMusic has announced a partnership with Singapore-based supply chain management company YCH Group to move into the Asian online music market.

The deal will also increase ChaosMusic's local fulfilment operations.

Founder and CEO of the online retailer Rob Appel said partnering with an Asian-based supply chain would enable to company to expand and enhance ChaosMusic's new operations in a short time and with minimum costs.

"We see the alliance working alongside our current fulfilment operations to deliver more to our existing and potential customers," he said.

MP3 mobile rings for Samsung Electronics

Samsung Electronics has launched a mobile phone featuring an in-built MP3 music player. Aimed at the youth and business markets, the SCH-M105 features a CDMA handset with 32MB flash memory, which allows an album's worth of music or data files such as Word or Excel to be downloaded from a PC and stored on the phone.

The phone weighs 97 grams and features voice dialling and recording and SMS messaging capability. It will be available this month, with a GSM version due out in November. Pricing is yet to be announced.

Gamers don't want to surf

The gaming console will not replace the PC, according to latest research by market analyst IDC.

Video game players are more concerned with the interactive features of their console than its ability to surf the Web - unless it is to download or play games. Almost half of those surveyed by IDC said they are interested in downloading new games or levels, but less than 30 per cent are interested in using connectivity to email or generally browse the Internet.

"Many gamers view basic surfing and e-mail as strictly a PC function," said analyst Schelley Olhava. "The key will be the delivery of features designed specifically to enrich one's game play."


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