Games distributor OziSoft has announced the release of a new 3D game - Carmaggeddon TDR2000.
What is different about this game, the third in the Carmaggeddon series, is it was developed here in Australia by Melbourne-based company Torus Games.
Twenty-five members of Torus's 45-strong team have spent the past 20 months developing the TDR2000, which will ship to a worldwide market of around one million gamers.
"We believe Carmaggeddon is the most recognised title anyone has brought to Australia," said Torus president and CEO Bill McIntosh.
Torus was commissioned to develop the game by UK publisher SCI. The company began in 1994 developing Gameboy titles, later moving into PCs and consoles. Torus has developed more than 20 games titles, but the big breakthrough came at an overseas trade show, when SCI representatives asked whether it could flip the cars.
While the IT industry is beginning to feel the weight of the falling Australian dollar, the fledgling games development industry may reap the benefits.
"The worse the dollar gets, the better it is for us," McIntosh told ARN. "We don't like to propagate the idea that we [in Australia] are cheaper, but publishers get more value for the same amount of money."
Torus plans to double in size over the next 12 months, with several new projects already in the pipeline. Torus has also appointed a new general manager to help the company move to "the next level".
"We have a fresh outlook because it is a new industry," McIntosh said, adding Australia was receiving increasing interest from the US.
"There are a couple of publishers who think Australia is a hotbed of untapped talent. Geography very occasionally works against us, but we are changing the perception that it is a disadvantage."
Carmaggeddon TDR2000 will ship at the end of this month and is available through games distributor OziSoft.