Leadtek's new mid-range graphics card is based on an Nvidia 7600GT processor, which has a clock speed of 560MHz, a memory speed of 1.4GHz and can process 12 pixels per clock cycle. It has a standard heat sink and a small cooling fan, which in our tests proved to be quite noisy. The card has 256MB 128-bit GDDR3 memory and can be used in SLI configurations with other 7600GT cards. It provides excellent frame rates for the current crop of games: approximately double the frames per second (fps) provided by cards based on Nvidia's previous mid-range chip, the 6600GT.
At a resolution of 1280 x 1024, with 4x anti-aliasing (AA) and with image quality settings set to ultra, the 7600GT managed 37fps. The card has support for Pixel Shader Model 3.0, a technology which provides more efficient processing of textures. This card also has support for high dynamic-range rendering (HDR). Unlike cards based on the latest mid-range Radeon chips, and depending on the type of implementation of HDR, this card may not be able to perform AA while simultaneously processing an HDR scene. This may give the Radeon-based cards an edge in image quality when displaying these types of scenes.
Verdict: At almost $400, this card is slightly expensive, but it does provide high frame rates in the current generation of games.