Nvidia CEO unveils VoIP vision

Nvidia CEO unveils VoIP vision

The CEO of Nvidia offered a vision of Star Trek-like communication and predicted video games would have movie-like graphics in a decade.

The future of wireless communications could be a world without mobile phones, where Wi-Fi signals pick up your voice commands from a chip-enabled lapel on your breast pocket, then VoIP converts the voice signals to data and sends them across the Internet to powerful servers that can identify the caller's voice and connect them immediately to the person they are trying to find.

The idea for such seamless voice communication isn't new. It's based on what was done in Star Trek, where most of the great technology ideas of today come from, a Silicon Valley veteran and chief executive officer of Nvidia, Jen-Hsun Huang, during a speech at a Fabless Semiconductor Association meeting in Taipei.

It may seem odd for the head of one of the world's top graphics chip makers to forecast innovations in voice communications, but Huang said he was simply predicting possible innovations based on technology available, such as Wi-Fi, VoIP and voice-recognition software.

Huang, who co-founded Nvidia in 1993, also predicted innovations in the graphics industry.

"In 10 years, you won't see a difference between a video game and a movie," he said, after screening a film clip that showed how far computer graphics had come since his company opened.

Putting up a slide with a frame from one of the Spider Man movies, Huang said current technology requires a long time to render such a high quality graphic. But in a decade, such rendering will be done in real time, he said.

The chips required to handle such work would need billions of transistors.

Nvidia saw its graphics processing units (GPU) crossing the 1 billion transistor mark around 2008, from just 302 million transistors in its latest GeForce 7 series GPUs, he said. By comparison, the company's first offering in 1993, the NV1, carried only 1 million transistors.

The number of transistors on an Nvidia GPU could grow to 5.4 billion by 2013, he said, but the chip industry needed to work on reducing the amount of power a chip needs in order to put that many transistors on one piece of silicon.

Cutting-edge chips with hundreds of millions of transistors are simply running too hot, he said.

"We will have to create the devices to cool these chips," Huang said.

There were several ways companies were reducing power leakage, such as using dual cores or using slower transistors, he said.

Hunag was confident the chip industry would continue to find new ways.

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