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Online, phone games don't need classifying
New laws to exempt most online and mobile phone games from classification for a further two years have passed the lower house.
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Madden 09 & more EA Sports games going offline next month
Earlier today, Destructoid discovered a list of games on EA's website that will lose online multiplayer support starting February 2. We've included the entire list below, but some of more notable games worth highlighting include last year's Madden game (Madden NFL 09), a few failed arcade sports games (Facebreaker and NFL Tour), and Tiger Woods 2007 on the PC, though I'm sure Tiger has bigger problems on his plate right now.
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China blames online games for drugs, murder, teen pregnancy
China's state news channel has blamed hugely popular online games for problems including drug addiction, teen pregnancy and even murder this month as regulators crack down on allegedly harmful content in games.
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China to clean up online games amid addiction woes
Chinese authorities have promised to clean the country's online gaming industry of "unhealthy" content such as violence and pornography, asserting more control over use of the Internet in the country.
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OnLive video game service: "In a lot of ways, we've solved cloud computing"
Steve Perlman, CEO of a company called OnLive that's readying an on-demand video game service, cringes whenever Google's gmail or other high profile Web services conk out. After all, his company's bold plan is to offer streamed access to a slew of brand name video games via the cloud in such a way that users at their PCs and TVs get performance they're used to experiencing on consoles.
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Zynga plus Yahoo equals life after Facebook
It looks like Zynga, the casual online games developer known for its wildly popular farm simulations, ticking off Facebook, and alleged "lead generation" scams just added another lifeline to its list of audience-expanding deals by cozying up to Yahoo.
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Virtual horse rakes in $2.5 million per hour for Blizzard
Last week, Activision-Blizzard released a new in-game item for its mega-hit MMO, World of Warcraft. This time out, it was the Celestial Mount and it was the first "usable" virtual pet that the company has sold (your character can ride it). They priced it at a whopping $25.
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Aberdeen Group: Building Business Resilience Through Active Archive
One of the key data management challenges organizations often face is how to keep their archived data accessible and active, without spending the time and resources associated with primary storage. The amount of data in the archives can range from one half to 10 times the amount of data actively managed in primary storage. How can end-users gain access to historical files in a reasonable amount of time without pulling IT employees from higher priority projects? Aberdeen's research found the answer in the technologies and processes that comprise active archiving.
Market Potential-Strategy Guide to the Active Archive Market
The active archive market is a growing segment where tape is seen as part of a disk or network fileystem. This means that to an end user disk and tape are “blended” and whether file is held on disk or tape is “invisible” to the end user. The active archive market is the fastest growing space in the storage industry and allows direct end user access to tape through a file system front end.

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