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The LAN turns 30, but will it reach 40? 01 February, 2008 09:20:52
ARCnet idea came to an engineer while he was eating a meatball sandwichLAN technology recently passed a milestone -- it's been around for 30 years, some of them tumultuous. But while the LAN seems ubiquitous now, there are those who think its future may be more troubled than its past. - +
More than mice 05 December, 2007 12:19:20
Logitech's Guerrino De Luca on market trendsLogitech has built its business on the humble computer mouse. Company president and CEO, Guerrino De Luca, talks to ARN about the broader portfolio it offers today and key market trends. - +
CES - IBM, Emotiv show advances in virtual reality worlds 10 January, 2008 10:03:56
Technology allows users to control an avatar using brain signals transmitted wirelessly to a PCHundreds of products at the International Consumer Electronics Show (CES) here are devoted to new ways to input data to a PC or gaming console, including a variety of inputs via voice commands or gestures that are registered via video detection. - +
CES - Gates to mark progress in digital entertainment 07 January, 2008 15:10:18
Bill Gates will mark progress in Microsoft's strategy to provide digital content in his CES keynote.Microsoft Chairman Bill Gates is expected to mark progress in the company's strategy to provide digital content through a host of Internet-based channels and devices as he makes his final appearance at CES as a full-time Microsoft employee Sunday. - +
Virtual worlds will soon be as important as Web to companies 11 January, 2008 08:04:18
Forrester says 3-D Internet will vastly improve collaboration and corporate trainingWhile virtual worlds like Second Life have come under fire for failing to provide enough value to businesses with established storefront operations, a new Forrester Research Inc. report argues that the 3-D Internet will be as important to companies in five years as the Web is today.
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The WIMP human-computer interface may have an uninspiring name, but Windows, Icons, Menus and Pointing devices have dominated computing for some 15 years. The keyboard, mouse and display screen have served users extraordinarily well.
But now the hegemony of WIMP may be coming to an end, say developers of technologies based on human touch and gesture. For evidence, look no further than Apple's one-year-old iPhone. From a human-interface point of view, the combined display and input capabilities of the iPhone's screen, which can be manipulated by multiple fingers in a variety of intuitive touches and gestures, is nothing short of revolutionary, researchers say.
The iPhone isn't the only commercial device to take the human-computer interface to a new level. The Microsoft Surface computer puts input and output devices in a large, table-top device that can accommodate touches and gestures and even recognize physical objects laid on it. And the DiamondTouch Table from Mitsubishi Electric Research Laboratories (MERL) is a touch- and gesture-activated display that supports small group collaboration. It can even tell who is touching it.
These devices point the way toward an upcoming era of more natural and intuitive interaction between human and machine. Robert Jacob, a computer science professor at Tufts University in the US, says touch is just one component of a booming field of research on "post-WIMP interfaces," a broad coalition of technologies he calls "reality-based interaction."
Those technologies include virtual reality, context-aware computing, perceptual and affective computing, and tangible interaction -- in which physical objects are recognized directly by a computer. This ascendance of reality-based interaction is driven by four "real-world themes," he says -- naive physics, body awareness, environmental awareness and social awareness.
"What's similar about all these interfaces is that they are more like the real world," Jacob says. For example, the iPhone "uses gestures you know how to do right away," such as touching two fingers to an image or application, then pulling them apart to zoom in or pinching them together to zoom out. (These actions have also found their way into the iPod Touch and the track pad of the new MacBook Air.)
"Just think of the brain cells you don't have to devote to remembering the syntax of the user interface. You can devote those brain cells to the job you are trying to do," Jacob adds. In particular, he says, the ability of the iPhone to handle multiple touches at once is a huge leap past the single-touch technology that dominates in traditional touch applications such as ATMs.
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Tumbleweed appoints O2 Networks to its Australian Channel Partner Program 29 August, 2008 12:31:00
HP ProCurve Brings Big Business Gigabit Switching Features to Small Businesses 29 August, 2008 12:00:00
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Sybase and Logica Partner To Mobilise The Supply Chain 29 August, 2008 09:47:00
New global landscape for qualitative researchers with Spanish and Chinese software releases 29 August, 2008 09:34:00
Bankstown Council streamlines their IT with Microsoft® Windows Server® 2008
Deciding it was time for more streamlined operations, Bankstown Council teamed up with OSS Infotech, a Microsoft Gold Certified Partner. The solution included Microsoft Windows Server, Microsoft SQL Server® and Microsoft Exchange®.











