Unified Objects: Object-oriented Programming Using C++
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Author:
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Subject:
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Published by:John Wiley & Sons Inc (US)
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Published:27/10/1997
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Price:$97.99
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This book creates a balance between OOP and C++ in its coverage of the design and implementation of these approaches. It provides formal definitions for object-oriented concepts and describes how they relate to features in C++. The book uses graphical presentations to amplify the concepts featured in the text. The text uses an object-oriented notation that conveys the design of a system in clear and standard manner. This book primarily uses Booch-93 notation. It also provides an overview of the Unified Modeling Language (UML) which combines the Object Modeling Technique and Booch notations. The UML was developed by James Rumbaugh, Ivar Jacobsen, and Grady Booch at Rational Software Corporation. The presentation of Booch-93 and the UML allows you to select the notation that is most appropriate for your design.
This book provides you with an overview of object-oriented design, object-oriented programming, and correlates the features in C++ to the framework of an object model. To better enable you to build a solid foundation of the language, the text relates encapsulation, abstraction, modularity, and design hierarchies from the object model to C++ features. In addition, it introduces you to advanced topics such as distributed objects, including concurrency and persistence issues. The book is accompanied by a disk that contains the examples in the text.
This book provides you with an overview of object-oriented design, object-oriented programming, and correlates the features in C++ to the framework of an object model. To better enable you to build a solid foundation of the language, the text relates encapsulation, abstraction, modularity, and design hierarchies from the object model to C++ features. In addition, it introduces you to advanced topics such as distributed objects, including concurrency and persistence issues. The book is accompanied by a disk that contains the examples in the text.
Table of Contents
List of Figures and Tables.
Foreword.
Prologue.
Preface.
1. Object-Oriented Design.
2. Object Model Development.
3. Object-Oriented Programming and C++.
4. Basics of C++
5. Class.
6. Functions.
7. Dynamic Memory Allocation.
8. Error Detection and Recovery.
9. Inheritance.
10. Polymorphism.
11. Templates.
12. Distributed Objects.
13. Introduction to Java.
14. Unified Modeling Language.
References.
Foreword.
Prologue.
Preface.
1. Object-Oriented Design.
2. Object Model Development.
3. Object-Oriented Programming and C++.
4. Basics of C++
5. Class.
6. Functions.
7. Dynamic Memory Allocation.
8. Error Detection and Recovery.
9. Inheritance.
10. Polymorphism.
11. Templates.
12. Distributed Objects.
13. Introduction to Java.
14. Unified Modeling Language.
References.
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